Recent Posts

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1
News / Re: Evil|Insta+RJ is back.
« Last post by STALKAOFF on September 19, 2017, 13:23:55 PM »
gj :P
2
News / Evil|Insta+RJ is back.
« Last post by PaniC on September 07, 2016, 20:12:37 PM »
Dear readers and other hardcore fans,

Evil|Insta+RJ is back and better than ever before. It's not based on a old crappy Q3 mod anymore.

It also has some neat CTF Statistics and other features available: http://ctf.evilarena.eu/  (!rank to see your rank ingame) also other server specific commands are waiting for you.

Just type !help ingame to see a list of available cmds.

greets,

PaniC
3
News / New Member and a Birthday Boy
« Last post by PaniC on September 05, 2016, 21:46:10 PM »
Dear readers and other hardcore fans,

last week Crotch joined our clan.  He is a great player and I'm pretty sure we will (continue to) play nice games with him.

Welcome to the dark side of the force Crotch. :)

furthermore, today is the birthday of eclipse! Happy Birthday eclipse!  ;D https://www.youtube.com/watch?v=jY1rqtWQwbs

- PaniC
4
News / Re: Happy New Year 2016!
« Last post by Laca on January 08, 2016, 07:17:47 AM »
Happy New Year ,old gamers :P
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News / Re: Happy New Year 2016!
« Last post by diho on January 04, 2016, 13:34:42 PM »
Happy new year to all!
6
News / Happy New Year 2016!
« Last post by PaniC on January 01, 2016, 21:22:55 PM »
Dear readers and other hardcore fans,

happy new year & may the dark side be with you in 2016!  ;D

greets,

PaniC

PS: Don't try this at home.. https://www.youtube.com/watch?v=4Li5P8xsWYQ
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General Discussion / Re: aimbot report
« Last post by L0ne on August 27, 2015, 19:39:22 PM »
Quote from: PaniC
Awesome that you fixed this old bugs so fast.  ;D  Do you have a github account and could try to get it into OA? Im pretty sure they use github for development nowadays.
some were no bugs, it seems really they just copy-pasted stuff from tremulous, I just glued the stuff together where it was still needed
my servers are all running now with the fixes+my mod
ah and I don't like git, it's just something that looks like a fashion to use git because Big LINUS made it
I had a subversion server once... I need to set it up again ^^
oh and like my name suggests I work alone :D

PS: I'd like to check that report system, is it something you added to admin.dat?
8
General Discussion / Re: Hello mates! :)
« Last post by w0und on August 25, 2015, 12:34:14 PM »
Raoul, welcome back, fucking glad to see you again, all the best in the game :DDDDD
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General Discussion / Re: aimbot report
« Last post by PaniC on August 14, 2015, 00:06:46 AM »
well, it is what I expected...
it's also not logged when you use a tool like qrcon or similar
I think it uses old code from a q3 sdk to access the stuff
(that's why it accesses the VM by offsets instead of an API),
this means it shouldn't be aware of GUIDs if I am right since it didn't exist in old Q3A.
If the servers would only allow clients using a safe client
that isn't supported by the aimbot we would not see any of them again
means only official 0.8.8 by OA devteam or any self compiled binary
where the offsets are not known by the aimbot.

ah btw. I will take a look at the !admin system during the week end, and if you're interested in enhanced builds join #h4l on quakenet
you're welcome :)

PS: !ban is working now(also writes the ban to file) but is no more checking if the player has a GUID or an IP address(!kick doesn't do that check at all), the stuff that checks it is broken and is looking like nonsense, I need to add some better checking...
Awesome that you fixed this old bugs so fast.  ;D  Do you have a github account and could try to get it into OA? Im pretty sure they use github for development nowadays.

btw. here is what the !ban entry in admin.dat really looks like
[ban]
name    = ^0Need^42^0Focus
guid    = 2KNO3...
ip      = 127.0.0.1
reason  = banned by admin
made    = 08/07/15 16:22:08
expires = 0
banner  = console

good to know, i guess a !readconfig is needed if the file is edited outside OA o.O

!mute works now ;)
LOL spammers will like this one MUAHAHAHA xD

Thats even a better news then the fixed ban stuff if SCASSA joins a match again. :D

btw im not a big IRC fan anymore.. you can find me once in 2 years at quakenet. xD

I worked on a reporting system at the city server as you suggested. PPL can now contact the admins with a cmd if they are known admins in the admin.dat file. I just have to add players to lower admin levels. You and Ham are the first candidates xD

Edith: there is the OA repo https://github.com/OpenArena/
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General Discussion / Re: aimbot report
« Last post by L0ne on August 06, 2015, 20:40:50 PM »
well, it is what I expected...
it's also not logged when you use a tool like qrcon or similar
I think it uses old code from a q3 sdk to access the stuff
(that's why it accesses the VM by offsets instead of an API),
this means it shouldn't be aware of GUIDs if I am right since it didn't exist in old Q3A.
If the servers would only allow clients using a safe client
that isn't supported by the aimbot we would not see any of them again
means only official 0.8.8 by OA devteam or any self compiled binary
where the offsets are not known by the aimbot.

ah btw. I will take a look at the !admin system during the week end, and if you're interested in enhanced builds join #h4l on quakenet
you're welcome :)

PS: !ban is working now(also writes the ban to file) but is no more checking if the player has a GUID or an IP address(!kick doesn't do that check at all), the stuff that checks it is broken and is looking like nonsense, I need to add some better checking...
btw. here is what the !ban entry in admin.dat really looks like
[ban]
name    = ^0Need^42^0Focus
guid    = 2KNO3...
ip      = 127.0.0.1
reason  = banned by admin
made    = 08/07/15 16:22:08
expires = 0
banner  = console

!mute works now ;)
LOL spammers will like this one MUAHAHAHA xD
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